120 match out of 120 hidden gems
This is a small free prequel to the Is this Game Trying to Kill Me?. An old cabin deep in the dense forest, a strange computer, and a game that's trying to kill you!
Dive into the world 'Below the Ocean'! Master thrilling moves like tether-swinging, bubble-jumping, bungee-bouncing, and sling-shot in a mesmerizing underwater adventure. Solve intriguing puzzles and seek hidden treasures. Are you ready to embark on this unforgettable journey?
A calm and atmospheric "walking'n'watching simulator" about the beauty of nature. Use your gaze and attention in diverse gameplay experiences: Connect the stars, watch the grass grow, fly with the birds and remember many more of the wonders surrounding us each day.
Kirin plays the elevator game and disappears. Will her girlfriend, Asahi, be able to find her? The Elevator Game with Catgirls is a horror visual novel with point-and-click elements, inspired by the Korean urban legend, Elevator to Another World.
In this story focused horror game, you are a priest! And you need to help a family with their cursed house, explore, follow your visions, find the root, and exorcize it!
Enter the doomed town of Pareildas. Watch as the flames turn bone and stone to ash. Like joined wicks, we'll all burn together.
A slice of life story-driven adventure game with a distinctive 3D pixel art. Embark on a journey and accompany Haruto Soraki, a high schooler, in his quest to find the memory he lost in an accident seven years ago.
Crypt Custodian is a charming metroidvania about cleaning up the afterlife. Play as Pluto - a mischievous cat who has died, and is sentenced to be the afterworld's janitor... FOREVER! Hang out with other doomed ghosts, battle beasts, and explore a vastly expansive landscape.
Calm down from the hassle of your daily life, experience the feeling of flying, and immerse yourself into beautiful and atmospheric landscapes.
"Piano at 5 a.m." is a short text adventure game. A girl who is the main character wanders in a fog forest while adjusting the four factors of "drowsiness," "thirst," "madness," and "recharge," which increase or decrease depending on the choices she makes.